We, the strategy crew, have been working on multiple tasks, aiming to carefully analyze and study both the arena, and the game of "ebound Rumble", and its demands. These, the basic definitions, are the ways of defining between the strong robots, the medium and the week ones.
With these definitions the crew can organize and settle deferent combinations of the game, by this, the crew gets more realistic point of view of the game and can think of deferent tactics which would be used.
Now, with the definitions and the different tactics, the crew can think of static moves and special moves. The static moves are situations that both of the alliances want to stick to during the whole game, such as collecting balls and scoring them into the baskets. The special moves are situations when the static moves are broken, and then are used so the alliance would return more easily to the static state.
The strategy crew is also working on a guide for the game, which includes all the tactics and special moves for the driver to know so he can perform better.
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We, the software crew, are responsible for everything from the code that runs on the robot to the communications between the robot and the Driver Station and creating the Driver Station itself.
We take care of creating the most convenient and intuitive control system for the Driver and answering his demands, as well as the autonomous code. We integrate robot sensors and use them to the highest potential to aid the driver during play and improve autonomous performance. We do all this in high precision rate and success so our team would be the best it could.
We, the mechanical design and drawing crew, sketched the entire kit of parts for the Minibot.
We helped the construction team in planning the arm and the deployment of the Minibot.
The mechanical design and drawing crew is consisted of 3 members, and we split the work so that one person works on the chassis, one on the Minibot, and one on the arms.
We sketch parts for the factory, which produces specific parts for us that we can't make by ourselves.
We always work in cooperation with the construction crew.
During the final week before handing in the drawings, we gave the drawings the final touchs and finished sketching the wiring.
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We, the construction crew, built the prototype for the Minibot.
We have planned the arm and the deployment method of the Minibot.
The construction crew is consisted of 10 members, and is divided to several "sub" crews" so that some of us work on the chassis, some work on the Minibot and it deployment device, and some of us work on the arm.
During the last week prior to the shipment of the robot, we gave the final touchs to the "arm", the propulsion system, and the deployment mechanism.
As well as finishing off some important mechanisms, we discovered that the robot does not pass weight inspection and has several sharp edges, so we eliminated the sharp edges and refined our robot so that it will pass weight inspection.
Lately, after some minor tweaks and improvements, the gripper finally began to work properly, by enabling us to succesfully grip the game pieces.
Finally, we have completed the construction of the duplicate of our robot.